First Robotic Finger Geometry
An early finger-link configuration whose assembled geometry produced an unintended cobra-like shape.
The geometry did not represent the intended finger motion, but it exposed missing understanding about link relationships and assembly constraints.
What it was
An early multi-link finger assembly.
A geometry-first attempt before the movement relationships were sufficiently understood.
What changed
Greater attention was placed on design intent and geometric relationships.
The finger began being treated as a linkage system rather than a collection of visually similar parts.
What it taught
A model can look plausible as isolated parts and still fail as an assembled system.
Unexpected geometry is evidence about relationships, not merely a visual mistake.
Physical systems punish vague assumptions quickly.